
After previously discussing the common mistakes of Marksman and Assassin users, in this post we will discuss fighter heroes, what are the mistakes of novice players when using fighter heroes in mobile legends? and what are the tips for using the correct fighter in mobile legends? Check out the explanation below.
5 Beginner Mistakes When Using Hero Fighter in Mobile Legends
1. Not focusing on the type
The first mistake as a fighter is that we don’t focus on the type of hero fighter, there are two types of fighter, the first is the fighter-tank type, which is a fighter that functions as a tank or can withstand enemy damage and usually has slightly thicker EXP, for example Chou, Balmond, Jawhead, and Lapu-lapu. The second type of fighter is the fighter-carry type or fighter damage dealer, whose function is to be a mainstay in the late game because it has large damage, for example Alucard, Martis, Alucard, Zilong, Leomord, and Thamuz.
Also read: 5 Beginner Mistakes When Using Hero Mage in Mobile Legends
Don’t focus on the type, for example, the composition of your team in the game is Hanabi, Aurora, Gusion, Martis, and Chou (no tanks). If you usually use Chou with a damage dealer item, it would be better if you use a tank or build defense item, why? because in the team there is enough damage dealer and so that in the team there is someone who can withstand enemy damage.
2. Too confident
A common mistake of hero fighter users is overconfidence. Hero Fighter besides having thicker blood is also a role hero that can handle 5 enemy heroes at once. It means that if he is attacked he can still survive even if the player can’t get to savage using heroes like Alucard, Martis etc. Or at least if you are ganged up on you don’t die quickly.
Also read: 5 Beginner Mistakes When Using Hero Marksman in Mobile Legends
Being too confident here means that at the beginning of the game you are GG with lots of enemy hero kills and then you feel that you can go forward alone, especially when the enemy hero is alone and then we reflect forward to kill the enemy hero, even though behind you there is no backup and we don’t you know that the enemy hero is close to his friends, in the end you will die silly because you are in a gang.
3. Entering the war at the wrong time
The third fighter user error is entering the war at the wrong time, meaning that if we use a fighter-carry type hero or a damage dealer like Alucard, it’s better not to enter the war, because usually one fighter type doesn’t have good defense, especially if enemy heroes have stun or slow heroes.
On the other hand, if you pick a fighter-tank type, you can take the initiative to enter the war, for example Chou or Jawhead can only enter the war first to kidnap the enemy’s carry hero.
4. Don’t Lust
As we know, fighter heroes usually have fairly high mobility to chase enemies or escape, for example Zilong’s ultimate, Aldous’s ultimate, Alucard’s passive etc.
Also read: 5 Beginner Mistakes When Using Hero Assassin in Mobile Legends
Usually because the fighter hero has skills that can chase enemies, most users are hungry to kill and chase the enemy into the turret, if you can kill the enemy in the turret without being killed by the turret there is no problem but if it fails to kill the enemy and we are the ones who die by the turret is a waste. So if you see the current enemy, don’t be greedy and wait for the enemy to make a mistake.
5. Wrong role in the team
The last mistake that fighter users commonly make is the wrong role in the team. The point here is not the fighter’s fault but how is the role and coordination within the team, especially for fighter heroes, whether the fighter heroes have to be roaming or have to join every war or just focus on the lane.
Those are the 5 beginner mistakes when using Hero Fighter in Mobile Legends. Hope it is useful!
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