Even though it has just entered version 7.00, Valve is now making slight changes to the Dota 2 update for version 7.01. In the latest update this was done because there are still many errors that require them to quickly fix these errors. So there is version 7.01 which provides a balance to the heroes. How and what has changed? let’s see together.
First, let’s look at the game, when updating DOta 2 version 7.00, many errors occur in various aspects. With the presence of 7.01, many improvements have been made by Valve which include:
These are the changes that occurred in Dota 2 Update 7.01
- Fixed some panels not showing up : The Hall of Fame, Effigies and PA Arcana Gravestones
- Repair bugs in Coaching (trainer slots and their features)
- Added some new APIs for Bot Scripting
- Fix features guides which does not display guides already created by the player
- The item search feature in the Shop view changes to a Slides Out model
- Return hotkeys for Shop Purchases
- TP Scroll which ispin now displays the usage time lag
- Fix various Crash
- Minor changes in gameplay 7.01
Not only in the game, Valve also made changes to some of the Hero balancers. This is due to the imbalance of heroes. Let’s check what has changed.
- XP required to progress from level 6 to level 12 increased by 140 (615/630/645/660/675/775 to 640/660/680/700/720/740)
- XP required to progress from level 12 to 20 increased by 140 (1175/1200/1225/1250/1275/1375/1400/1425 to 1200/1225/1250/1275/1300/1325/1400/1490)
- XP required to progress from level 24 to 25 reduced by 280 (XP required to level 25 remains the same)
- (Broodmother) Slow of Incapacitating Bite increased from 10/20/30/40 to 14/24/34/44%
- (Centaur)Centaur’s Agility Status decreased from 2.0 to 1.6 per level
- (Chaos Knight) Debuff Armor of Reality Rift changed from -3/4/5/6 to -1/3/5/7
- (Chaos Knight) Fixed the lifesteal of Chaos Strike
- (Chaos Knight) Lifesteal of Chaos Strike increased from 50% to 65%
- (Death Prophet) Talent level 10 increased from +6 Strength to 7
- (Doom) Talent level 20 increased from +50 Damage to +65
- (Doom) Talent Level 20 increased from +20 Health Regen to +25
- (Enchantress) Basic intelligence increased by 3 points
- (Enchantress) Talent level 10 increased from +15 Movement Speed to +20
- (Enchantress) Talent level 20 Talent increased from -25 seconds Respawn Time to -30 seconds
- (Invoker) Talent level 15 increased from 20% XP to 25% XP
- (Invoker) HP Regeneration of Quas skill changed from 1.5/3/4.5/6/.. to 1/3/5/7/..
- (Invoker) Status Strength gained by Invoker increased from 1.7 to 1.9 per level
- (Lina) Talent level 15 increased from +100 Cast Range to +125
- (Lina) Talent level 15 increased from -25s Respawn to -30s
- (Lina) Talent level 20 increased from +5% Spell Amplification to 6%
- (Luna) Armor initially decreased to 1
- (Lycan) Time lag for Howl increased from 50/45/40/35 to 55/50/45/40
- (Lycan) Mana required for Howl increased from 15/20/25/30 to 30
- (Lycan) Talent level 10 decreased from +20 Damage to +15 Damage
- (Lycan) The Agility Status of the acquired Lycan decreased from 1.9 to 1.5 points
- (Meepo) Clones from Meepo can now take Runes
- (Monkey King) Fixed Jingu Mastery’s Lifesteal calculation
- (Monkey King) The return time of Jingu Mastery decreased from 15 seconds to 10
- (Monkey King) Critical Rate of Boundless Strike changed from 200% to 140/160/180/200%
- (Nature’s Prophet) Talent level 15 increased from +10 Intelligence to +15
- (Nature’s Prophet) Talent level 15 increased from +15 Movement Speed to +20
- (Nature’s Prophet) Talent level 25 increased from -35s Respawn Time to -40s
- (Nature’s Prophet) Talent level 25 changed from +6 Treants to 2x HP/Damage of Treants
- (Necrophos) Added Necrophos to Captain Mode
- (Ogre Magi) Movement speed of Ogre Magi decreased from 295 to 290
- (Omniknight) Mana required for Purification skill changed from 70/90/110/130 to 85/100/115/130
- (Omniknight) The time lag of the Guardian Angel skill increased from 150 to 160
- (Phantom Assassin) Basic attack size of Stifling Dagger skill reduced from 70 to 65
- (Puck) Time lag of Dream Coil skill reduced from 75 to 70/65/60
- (Riki) Slow produced by Smoke Screen skill reduced from 13/17/21/25% to 10/15/20/25%
- (Slark) Strength stats for Slark changed from 21 + 1.8/level to 20 + 1.6/level
- (Sven) Talent level 15 increased from +6 All Status to +8
- (Sven) Talent level 15 increased from +15 Movement Speed to +20
- (Treant Protector) Bash generated by Nature’s Guise skill changed from 1/1.4/1.8/2.2 to 0.7/1.2/1.7/2.2
- (Treant Protector) Talent level 25 changed from +20% 2 second Bash to -50 second Respawn Time
- (Treant Protector) Movement speed of Treant Protector reduced from 300 to 295
- (Tusk) Turn Rate increased from 0.5 to 0.7
- (Underlord) The interval of Pit of Malice skill increased from 3.5 to 3.6 seconds
- (Underlord) The time lag of the Pit of Malice skill increased from 30/26/22/18 to 32/28/24/20
- (Visage) HP of Familiars reduced from 500/750/1000 to 300/500/700
- (Visage) Visage’s basic attack is reduced by 3 points
- (Weaver) Time lag of Geminate Attack skill increased from 6/5/4/3 to 7/6/5/3
- (Winranger) Talent level 15 increased from +13 Intelligence to +16 Intelligence
- (Winranger) Talent level 15 increased from +150 HP from +200 HP
- (Windranger) Time lag of Windrun skill reduced from 14 to 13
- (Witch Doctor) Talent level 25 increased from +150 Death Ward Attack Range to +175
- (Zeus) Talent level 20 increased from -35 seconds Respawn Time to -40 seconds
- (Zeus) Talent level 20 increased from +30 Movement Speed to +35.
What about the latest changes made by Valve?